-construct any triangle
-construct all three perpendicular lines of the triangle
-put a point where the three lines cross[circumcenter]
-hide all the perpendicular lines(you'll need it later)
-construct the altitudes of the triangle(angle bisector)[orthocenter]
-put a point where the three altitudes cross
-hide all the three altitudes(you don't really need them now)
-construct the medians of the triangle(i don't understand this so i just show the perpendicular lines(right clicking on the sidebar) then i draw a line from the points A, B and C then to the perpendicular lines where they meet on the triangles.)[centroid]
-put a point where the median cross
-hide everything else except for the points of the circumcenter, orthocenter and the centroid and of course, the triangle.
-draw a line where the three points meet.
-and you have an Euler line! :)
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